Q: How long ago did the Coven fall?
A: 50-ish years
Q: I noticed occupation on the character sheet, does what I put there matter?
A: No, not in the 0.33 version. It's mostly there to help with your backstory.
Q: What's the setting?
A: Post-Evil Empire
Q: Why did the Coven fall?
A: Infighting
Q: What's in this setting technology like?
A: Pre-13th century.
Q: How is magic treated?
A: Medium-Low Magic, if you use it people assume you have/had something to do with the Coven.
Q: What system are you using?
A: 5e+pathfinder+70% Homebrew
Q: What times do you play?
A: Sundays, 6pm PST
Q: How do gems work?
A: They are a magical resource, using gems in combat will put them in a 24 hour recharge period, while gems used in rituals or crafting are gone for good.
Q:Whats the difference between a sorcerer and a wizard?
A:Sorcerers generally use non-elemental magic, such as Astral or Blood whereas Wizards use Fire, Water, Ect.
A: 50-ish years
Q: I noticed occupation on the character sheet, does what I put there matter?
A: No, not in the 0.33 version. It's mostly there to help with your backstory.
Q: What's the setting?
A: Post-Evil Empire
Q: Why did the Coven fall?
A: Infighting
Q: What's in this setting technology like?
A: Pre-13th century.
Q: How is magic treated?
A: Medium-Low Magic, if you use it people assume you have/had something to do with the Coven.
Q: What system are you using?
A: 5e+pathfinder+70% Homebrew
Q: What times do you play?
A: Sundays, 6pm PST
Q: How do gems work?
A: They are a magical resource, using gems in combat will put them in a 24 hour recharge period, while gems used in rituals or crafting are gone for good.
Q:Whats the difference between a sorcerer and a wizard?
A:Sorcerers generally use non-elemental magic, such as Astral or Blood whereas Wizards use Fire, Water, Ect.