Discord Username: Crasimir
Info: Human, Nomad, Ranged
Hit Points: 20 (4)
Stamina: 0/100
Protection: bdy14 + hd11 + shld0 = 25
Magic Resistance: 13
Attack Skill: 11
Defense Skill: 13
Strength: 12
Dexterity: 11
Constitution: 10 (Racial +1)
Intelligence: 9
Wisdom: 12
Charisma: 9
Precision: 11
Encumbrance: 4.375
Feats:
-Add 1d6 to hide for 1 check, can be used 3 times per day (Ranged)
-May sneak attack
DEX
Hide:+1 (Nomad:+2)
CON
Concentration:+3
WIS
Survival:+2
Starting Gold: 2
Equipment:
-Broadsword. 6 Damage. +0 Attack. +1 Defense.
-Long Bow. 12 Damage. Range 40.
-Hatchet. 5 Damage. +1 Attack. +0 Defense.
-32 arrows
-Adventure's pack: Backpack, Bedroll, Belt Pouch, Flint & Steel, Hooded Lantern with three pints of Oil, Trail Rations for seven days, Sack, Waterskin, and a Whetstone.
-S.Potion. Heals 1d8 hp
-m.Potion. Heals 2d8 hp
-detect door wand - 9 charges
-attack wand - +1 attack - 8 charges
Backstory:
The life of a novice huntsman gathering food for the village he was born to is indeed a noble life.
But when the call of adventure calls from beyond the borders of your land and all you've known, that
life surely won't cure that allure. The teachings learned from the father were always met with a new
respect for the craft. Though as the father had once confessed to the son, the prey can always come
in so many forms, go so far and take so long to capture. With his bow and a tattered traveling pack,
the son took nothing more than the clothes on his back as he set out in the dead of a warm and humid
night just after having finished preparing the food he had caught earlier that day.
He had spent most of the night walking through the familiar countryside he had really only seen
during day and early evening. He recollected spending moments of his childhood out at night, such
as this night, catching insects and making small campfires where he and his father would talk and
laugh under the stars. Arriving nearly ten miles away from his village just along the borders of a
forest, he sat up a camp for himself just as the sun rose. When he awoke, he'd be met with an
overcast sky. marking the first night he had spent away from home.
Hours soon became days. Days became weeks. Weeks to months. Outside of hunting for himself, the nomad
came to find work from others he came across such as hunting and protecting farmlands from pests.
Even going out and tracking down runaway livestock. Though that "special" moment had to come at some
point. That moment of individual realization of where one stands in the world. After facing off
against another man at the throat of a less fortunate peasant which he had been doing work for, the
man found himself standing over the aggressors body for a moment before jerking his arrow out. It was
time to move on again.
Info: Human, Nomad, Ranged
Hit Points: 20 (4)
Stamina: 0/100
Protection: bdy14 + hd11 + shld0 = 25
Magic Resistance: 13
Attack Skill: 11
Defense Skill: 13
Strength: 12
Dexterity: 11
Constitution: 10 (Racial +1)
Intelligence: 9
Wisdom: 12
Charisma: 9
Precision: 11
Encumbrance: 4.375
Feats:
-Add 1d6 to hide for 1 check, can be used 3 times per day (Ranged)
-May sneak attack
DEX
Hide:+1 (Nomad:+2)
CON
Concentration:+3
WIS
Survival:+2
Starting Gold: 2
Equipment:
-Broadsword. 6 Damage. +0 Attack. +1 Defense.
-Long Bow. 12 Damage. Range 40.
-Hatchet. 5 Damage. +1 Attack. +0 Defense.
-32 arrows
-Adventure's pack: Backpack, Bedroll, Belt Pouch, Flint & Steel, Hooded Lantern with three pints of Oil, Trail Rations for seven days, Sack, Waterskin, and a Whetstone.
-S.Potion. Heals 1d8 hp
-m.Potion. Heals 2d8 hp
-detect door wand - 9 charges
-attack wand - +1 attack - 8 charges
Backstory:
The life of a novice huntsman gathering food for the village he was born to is indeed a noble life.
But when the call of adventure calls from beyond the borders of your land and all you've known, that
life surely won't cure that allure. The teachings learned from the father were always met with a new
respect for the craft. Though as the father had once confessed to the son, the prey can always come
in so many forms, go so far and take so long to capture. With his bow and a tattered traveling pack,
the son took nothing more than the clothes on his back as he set out in the dead of a warm and humid
night just after having finished preparing the food he had caught earlier that day.
He had spent most of the night walking through the familiar countryside he had really only seen
during day and early evening. He recollected spending moments of his childhood out at night, such
as this night, catching insects and making small campfires where he and his father would talk and
laugh under the stars. Arriving nearly ten miles away from his village just along the borders of a
forest, he sat up a camp for himself just as the sun rose. When he awoke, he'd be met with an
overcast sky. marking the first night he had spent away from home.
Hours soon became days. Days became weeks. Weeks to months. Outside of hunting for himself, the nomad
came to find work from others he came across such as hunting and protecting farmlands from pests.
Even going out and tracking down runaway livestock. Though that "special" moment had to come at some
point. That moment of individual realization of where one stands in the world. After facing off
against another man at the throat of a less fortunate peasant which he had been doing work for, the
man found himself standing over the aggressors body for a moment before jerking his arrow out. It was
time to move on again.