Human, all have +1 Con
---Nomad:
---Haudenosaunee:
Feat: Spear and Bow
---Niedrigster-Herrscher: -1 INT
---Meerah:
---Dau-tangl:
---Hill-Shah-Yann:
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Hoher-Politiker, all have +2 Int and -1 Str
---Niedrigster-Herrscher: +1 Diplomacy, +2 Spell Casting
---Wild: +1 Bluff, +1 Spell casting
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Syvend, all have +2 Int
---Euless: +1 Con, +2 in any Str skill
---Nicaea: +2 Cha, +1 in any Cha skill
---Coven: +1 Int, +1 Spell Casting
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Lizard Man, all have +2 Str and -1 Int and +2 Protection
---Great Valley: +2 Survival, +1 Any skill
---East Valley: +1 Hide, +1 in any Dex skill
---Scale Coast: +3 Profession, +1 Appraise
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Mer Man, all have +2 Wisdom and -1 Cha and +3 Swim
---Coast: +1 Survival -1 Cha
---Shallow Ocean: +2 Survival
---Deep Ocean: +2 Con +1 Spell Casting
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Races past this point require you to have a level ten character. They are also 'non-canon' and do not effect or occur in the main story.
Starting characters as these races are always level 5
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Ifrits, all have +3 Spell Casting
---Aasimar, +1 Fire Path
---Oread, +1 Earth Path
---Undine, +1 Water Path
---Sylph, +1 Wind Path
---Samsaran, +1 Astral Path
---
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If you'd like a custom race to be in the game send me a DM and I'll consider adding it.
++++++++
---Nomad:
---Haudenosaunee:
Feat: Spear and Bow
---Niedrigster-Herrscher: -1 INT
---Meerah:
---Dau-tangl:
---Hill-Shah-Yann:
++++++++
Hoher-Politiker, all have +2 Int and -1 Str
---Niedrigster-Herrscher: +1 Diplomacy, +2 Spell Casting
---Wild: +1 Bluff, +1 Spell casting
++++++++
Syvend, all have +2 Int
---Euless: +1 Con, +2 in any Str skill
---Nicaea: +2 Cha, +1 in any Cha skill
---Coven: +1 Int, +1 Spell Casting
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Lizard Man, all have +2 Str and -1 Int and +2 Protection
---Great Valley: +2 Survival, +1 Any skill
---East Valley: +1 Hide, +1 in any Dex skill
---Scale Coast: +3 Profession, +1 Appraise
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Mer Man, all have +2 Wisdom and -1 Cha and +3 Swim
---Coast: +1 Survival -1 Cha
---Shallow Ocean: +2 Survival
---Deep Ocean: +2 Con +1 Spell Casting
++++++++
Races past this point require you to have a level ten character. They are also 'non-canon' and do not effect or occur in the main story.
Starting characters as these races are always level 5
++++++++
Ifrits, all have +3 Spell Casting
---Aasimar, +1 Fire Path
---Oread, +1 Earth Path
---Undine, +1 Water Path
---Sylph, +1 Wind Path
---Samsaran, +1 Astral Path
---
++++++++
If you'd like a custom race to be in the game send me a DM and I'll consider adding it.
++++++++